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Knowledge driven automatic annotating algorithm for game strategies
CHEN Huanhuan, CHEN Xiaohong, RUAN Tong, GAO Daqi, WANG Haofen
Journal of Computer Applications    2017, 37 (1): 278-283.   DOI: 10.11772/j.issn.1001-9081.2017.01.0278
Abstract547)      PDF (996KB)(450)       Save
To help users to quickly retrieve the interesting game strategies, a knowledge driven automatic annotating algorithm for game strategies was proposed. In the proposed algorithm, the game domain knowledge base was built automatically by fusing multiple sites that provide information for each game. By using the game domain vocabulary discovering algorithm and decision tree classification model, game terms of the game strategies were extracted. Since most terms existing in the strategies in the form of abbreviation, the game terms were finally linked to knowledge base to generate the full name semantic tags for them. The experimental results on many games show that the precision of the proposed game strategy annotating method is as high as 90%. Moreover, the game domain vocabulary discovering algorithm has a better result compared with the n-gram language model.
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